![]() ![]() ![]() if you absolutely can’t collect on time then for Techtree Goods buildings you can mitigate losses by splitting into smaller amounts more often. Only thing you really have to worry about are goods buildings, sets and special production buildings. You should still collect as often as possible. Run multiple short productions you can only be plundered once per player per 24 hours, so if you can't collect on time, this will at least minimize your losses. I find Plundering not very profitable at the lower levels, because one only gets to Plunder/Sabotage one Building that has stuff waiting to be picked up. I do not, unless the other Player has Plunder me first. Why should a player not enjoy the game by utilising it to its fullest? That includes attack and counter strategyįor the plundered there are options available to prevent plunderers from ever being able to touch your city even if they’re successful You can only be plundered when you have uncollected items in your city, so this is by far the best method. The question is that after one attacks and wins, do they wish to Plunder. ![]() People don’t usually sign up to any game expecting to play one hand behind their back which makes it an even more unusual expectation that your opponent would do so. ![]()
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